Spider-Man: Edge of Time
Spider-Man: Edge of Time starts out on shaky ground, dropping your right into a big boss battle that you can’t win. What a way to intro the game, but having to die. As if thats not bad enough, the next segment sees you crawling through miles of air-duct with no other control rather than forward or stop. It’s the most tedious start to any game I have ever played, and sadly it doesn’t get much better. Unlike Spider-Man: Shattered Dimensions where you had four distinctly different Spidies to control, Edge of Time gives you just two, and they are basically the same in similar situations.
Despite being written by comic-book veteran Peter David and featuring some top voice talent, Spider-Man: Edge of Time is a sedate game that gets repetitive real quick and offers up little in challenge or little in the way o a gripping tory arch.
It’s a pity really, as if they had built on and improved from Shattered Dimensions the developers would have a pretty sweet game on their hands. Instead they’ve delivered a sup-par experience that even Spider-Man fans would struggle to enjoy.