Dead Rising 2
And then there are the zombies. Flippin heck, there are a lot of them, and they seem to only have a thing for you! Fortunately you have a few tricks up your sleeves. For one, in DR2 you can use workbenches to cambine weapons to make even better weapons – if you’ve found the appropriate combo cards – which in turn last longer and give you more points when you make the un-dead very dead. And points are a good thing, because DR2 is about leveling up your character – with leveling you become better at certain things. The other thing thats different that will make fans happy, is that there are a lot more save points. And you’re going to need them, trust me. As far as graphics go, DR2 is pleasing to the eye. It’s not perfect and the zombies can act a little wooden from time to time, but it all works well, the locations and the sheer number of walkers. Plus, they don’t all move at the same pace, so they really do keep you on your toes. Controls are pretty much standard and you have a couple of slots to carry a spare weapon or food (to replenish your health) and with leveling up, you’ll get extra slots as well. So you might be thinking that DR2 is the perfect game. Well it is a dam good game, and as I said before a lot of fun to play. But it is a little rough around the edges and had me panicking that it had locked up my Xbox. Let me explain. When you put the disk in and the title screen pops up and says press start to begin – you expect the game options to pop up when you press start, but in the case of DR2 the background animation freezes and nothing happens for a couple of seconds before the game menu appears. Its a minor detail but it is surprising that the game got released like this. The same thing happens with the save screen. It’s not a game breaker, it’s just very unnerving when it first happens.