Tom Clancy’s The Division 2

I absolutely loved Tom Clancy’s The Division, and even more so when a regular gaming mate purchased the game and we were co-oping and having an absolute blast. But work commitments and family time mean that this time around I was flying solo, and often found myself missing having a wingman.

That said, The Division 2, just like its predecessor, plays fantastic as a single player experience as well.

This time around you’re going to be based in Washington D.C, and there is a short prologue mission you have to complete before starting the game proper. Basically, you pick up a distress signal from D.C.essentially putting you in charge of stabilizing the area by completing missions, helping friendly settlements, taking out enemy strongpoints, and restoring the communications network. Basically, there’s a new sheriff in town, and you’re it.

The Division is a game of two parts. On the surface, it’s a tactical third-person military shooter, set in an open world with a complete the various missions storyline attached. But look a little closer and you’ll see it’s also a very heavy inventory management system.

To get the most out of The Division 2 you’re going to have to spend a lot of time managing and upgrading your inventory and skills. Sure you could just ignore this facet of the game but sooner or later you’re going to come up against a situation where your standard loadout just isn’t going to cut the mustard. If you found the inventory system a headache in the first game, grab some Advil because it’s been given more depth and options this time around. Or better still, harden up, because this actually adds to the game.

Everything else from the first game is back, Dark Zones, Safe Houses and the massive amount of new objectives that pop up on your map every time you unlock a safe house. And before you say, so it’s the same game in a different location, it’s not. And it is.

And that’s not a bad thing anyway. Basically, if you loved The Division, you’ll love The Division 2. It’s the same framework as the first game, but with many tweaks and improvements added.

And then there’s the Endgame, UbiSoft’s game-changing continuation of the game after you’ve completed the main storyline. But that’s something you’re going to have to experience for yourself.

Rating: R16 Restricted to persons 16 years and over. NOTE: Contains violence and offensive language.

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