GameGuide » Blog Archive » How To Avoid Mapathy Without Paying!

Whilst Activision seem intent on fleecing us for every cent we own, despite badly needing to offer some good will to it’s loyal fan base, EA have fired a shot over their bow with the notification that on the same day as the new MW2 DLC becomes available, the second FREE VIP Map Pack for Bad Company 2 will also be available. Take that @fourzerotwo! 

While the core of the dev team here at DICE as well as all the back-end teams at EA are 110% focused on stabilizing the game experience we do have some other, great news to reveal. Today we’re happy to announce the release date of the second VIP map package for Battlefield: Bad Company 2! It will be made available on the 30th of March on all platforms at no extra cost to all of you who’ve got your VIP codes entered in the game. VIP Map Pack 2 contains the following:

Arica Harbor Conquest mode – US Command launches a break through action directly at the Russian base. Collateral damage is of no consequence. Capture and secure tactical positions in Conquest Mode across the vast Arica Harbor map.

Laguna Presa Rush mode – The valley and surrounding mountains possess a strategic value in the battle for South America, and an infantry assault supported by light armor vehicles is likely by both armies as US forces defend the nearby Dam.

VIP members will be able to expand on the deep and ever changing sandbox experience, which in itself provides near endless hours of entertainment, by having new content to keep things fresh. It also plays a vital part in making sure you, the players get proper value for the money you’ve invested in Battlefield: Bad Company 2. This is why these map packs are available at no extra cost, contradicting the industry standard and what our direct competitors are doing. Of course, it also helps avoid segmenting the community, making sure everyone can play together having the same maps available. There will be future paid downloadable content as well but these packs will focus on expanding other parts of the game experience rather than the selection of maps available for the basic game modes. We’re dedicated to taking care of this product for a long time – helping you avoid “mapathy” without getting nickel-and-dimed.

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